

Meat Log Mountain is a series of homoerotic games made by the Gachi Muchi Kun team. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace.

Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed.Of course, if you fail to stick the landing in the wrong place, gravity might have a say in where you end up. You will not be artificially teleported back to the start if you fail to stick a landing, you will simply get back up and parkour on. Inspired by the world of Getting Over It with Bennet Foddy, 'That Flipping Mountain' consists of a single large continuous mountain of stuff to struggle over. Once in the air, mouse down to crouch or release to extend. Just pull down and back sling-shot style anywhere on the screen and release to launch. The launch and flip mechanic has been honed, tweaked, and iterated-on for over a year to make it smooth and satisfying. The controls in 'That Flipping Mountain' are simple in concept, but require some practice to get a feel for the inertia of the flip. Flip, ski, dive, fall down, rage, get up, parkour on! Launch yourself, parkour style, up a single massive mountain full of parkour stones, spring boards, ski slopes, watering holes, and other challenging obstacles. Like all my physics games, it gets to the point quick with minimal fluff and nonsense. 'That Flipping Mountain' is my latest and greatest! I've been making physics games in my spare time for over 10 years.

(That's when the fun starts) For Those That Like to ReadHey everyone, my name is Jeff Weber. It'll seem impossible until you get a feel for it, then it'll become second nature and you'll be sticking landings without even thinking about it. The learning curve is about the same as learning to ride a bike. What To Expect'That Flipping Mountain' has controls that are easy to grasp, but challenging to master. Goal: Stick the landings and get up the mountain.In Air: Button down to tuck and spin faster, button up to untuck and spin slower.About This Game How To Play (A Quick Reference)
